Have this in mind if you make an batocera system update (check first if the update comes with a new Dolphin build) Save stages you make in game (on the virtual memory card) are compatible over cross-versions. * Android: Fix incorrect include of PostProcessing. NOTE: Save stages are not compatible to older and newer dolphin builds. * Merge pull request #10408 from JosJuice/android-pp-include * Fix copy filter clamping when EFB VRAM copies are disabled * Merge pull request #10410 from Pokechu22/copy-filter-clamping-ram * Core: Port memory card size override setting to new config system. Dolphin est un émulateur pour deux récentes consoles de jeu de Nintendo : la GameCube et la Wii. * Netplay: Get memory card size override setting from config system instead of manually parsing INI. * Merge pull request #10395 from AdmiralCurtiss/memcard-size-setting * Core/BaseConfigLoader: Disallow loading the MAIN_MEMORY_CARD_SIZE from the global config INI. * Merge pull request #10411 from AdmiralCurtiss/config-disallow-global-ini It has a partial Wii support and plays most Gamecube games. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles.
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